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Mattel Turns UNO Into a Twitch-Streamed Esports Tournament With $50,000 Grand Prize

Mattel has launched the UNO Championship Series, a competitive live event that reframes its card game as a tournament format, with the finale streamed on Twitch and a $50,000 prize for the winner.

The series runs through a mix of in-person and digital qualifiers before culminating in the UNO Championship Series Tournament on November 11 in Los Angeles, where players will compete for the title of 2026 UNO Champion, according to an announcement. In-person qualifying rounds are set for Kissimmee, Florida (October 3), Chicago (October 10), and El Segundo, California (October 17), each sending one winner to the finale. A separate path runs through the UNO! Mobile app, where free weekly qualifying tournaments from August 31 through September 27 will send four players to the live event. Additional international competitors will also be invited, and the November 11 tournament will stream live on Twitch.

“At its core, UNO has always been about creating unforgettable moments around the table from epic comebacks to game-changing Draw 4s,” said Katie Buford, VP and Global Head of Mattel Games. “The 2026 UNO Championship Series Tournament brings that excitement to the biggest stage yet, giving fans around the world a front-row seat as elite players battle it out to become this year’s UNO Champion.”

Mattel paired the tournament with a new UNO Championship Series product line, including a $19.99 tournament card set, a $19.99 championship belt, a $24.99 card shuffler, and a $32.99 expanded set built for up to 30 players.

As reported by Tubefilter, traditional tabletop and strategy games have built real audiences on Twitch, alongside gaming’s usual staples. The outlet notes that Chess now ranks among the platform’s most-watched categories, adding that Chess.com has hired esports veterans to build out its competitive scene. UNO’s format lends itself to the same short-clip culture that has moved Twitch highlights onto YouTube and other platforms, and Mattel’s tournament rules are built to generate exactly the kind of shareable moments that travel well as clips. The branded product line, particularly the collectible-style expanded tournament set, also echoes the trading-card resale market that has helped fuel platforms like Whatnot.

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Dragomir is a Serbian freelance blog writer and translator. He is passionate about covering insightful stories and exploring topics such as influencer marketing, the creator economy, technology, business, and cyber fraud.

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